![suburbia game players suburbia game players](http://images.esellerpro.com/2342/I/157/765/Suburbia.jpg)
Upon achieving a personal or public goal, the player receives a population bonus. All players must also achieve a set of public objectives, the number of which is based on the number of players. Once the game setup is complete, each player chooses a personal objective from two random draws. Each player adds a population marker to the population board. I do think it is better on an ipad than on a table.All players start with a Borough Board, adjacent to which are arranged three hex tiles (one Suburbs, one Community Park, and one Heavy Factory), $15 in coins, and three investment markers. Her Comments: I do like this game, but I can also find it frustrating at times. My Comments: There is something naturally fun about building a city, and as I previously stated this one does it so well. The game is also especially analysis paralysis prone. Her Comments: I think the early game feels to slow as there is never enough money to do anything. Every game players need to pivot from making money to gaining people and how that develops is great. My Comments: This game has a great flow as the city builds, and I especially love the balance between income and population. It is good that not every tile comes out in every game. Her Comments: This game has some replayability.
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My Comments: Cities will always develop differently, but it is easy to fall into ruts in this game (like always going for the airports). Her Comments: The city building theme really does come through. I have played several games with a city building theme and this one does it the best. My Comments: This game feels like it could have been licensed and called Sim City the Board Game. For this reason alone I much prefer playing this game as an app, because it tracks that for me. It can be a pain to keep track of how different tiles are influenced by everything else. Her Comments: This game is clever, but it is also fiddly. It is also just fun to build a city and the mechanisms of this game really support that feeling. My Comments: Typically synergies and combos are found in card games, but I liked how this game captures that in a tile form and adds a real spatial element to creating those combos. When combined, this creates a possible score out of 100. Each game will be evaluated by both of us on 1 to 10 scale in five areas. Once all of the population is added, the highest total population wins. There are public goals and then each player has a private goal. Once the game ends there are several goals such as lowest income, most residential building, least lakes, etc.
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Each red line causes the player's reputation and income number to decrease by one. As players go up in population, they will cross red lines. Once a player buys a tile, places it, adjusts everything they will collect their income and gain their reputation as population. In some instance there are tiles that are impacted by the opponent's tiles. Many tiles interact with other tiles, so once a tile is placed it could trigger all kinds of other bonuses. When placed, tiles provide their bonuses to reputation, income, or population. There are also some basic tiles available while supplies last. These tiles are along a line, and the further down the line the more extra expense there is. On a player's turn they will first look at the available tiles to buy.
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Income is what gets the players money to buy new tiles, and reputation is how players score population (points). There are essentially two types or resources in this game that the buildings will be effecting. There are four types of tiles (residential, commercial, industrial, and governmental). This is accomplished by buying and playing tiles to an ever expanding area. In this game the goal is to have the biggest suburban area. Are our thoughts on this game still being built up? Throughout 20 it got played a decent amount, but then the game hit a big dry spell for us and we did not play it at all in 2016. However, we did not pick it up until the summer of 2014. We both first played Suburbia in 2013, and we both liked it. My wife and I are attempting to play through all of our games.